Entry tags:
TDM: January
- Welcome to
• Reserves Open Today! If you're interested in securing a spot, put one in! We accept applications without reserves too, of course. Reserves will expire three days before the end of the application period, on the 28th.With that taken care of...
• Applications Open The 24th! These will last until the end of the month, the 31st, with the intro log going up on February 1st. The application page can be found here. As a reminder, this will be our last uncapped application round!
• If you have any questions about the game or the world, please refer to the FAQ page; if you still have questions, feel free to ask them! For questions specific to the test drive, please ask them on the appropriate thread.
• For the purposes of the test drive, your character will have access to all magics taught by the Coven if they're a Witch, and as much of their shifted form as you'd like if they're a Monster. Feel free to play around and experiment with each!
• Test drive threads can be used as samples for your applications!
You feel like you're floating. Around you, colors and sounds and smells swirl as if trapped in a whirlpool, vibrancy and hue ever shifting. The more you watch them, the less solid they are; they only become clear out of the corner of your eye. The area around you begins to feel more solid as well, until your feet are on the ground, the wind brushes playfully against your face -
and you know one thing, and one thing alone: this is a dream, and an incredibly realistic one at that.
The Prehistoric Wilde
Thick summer heat hangs heavy over the uninfected landscape like a damp blanket, smothering. The jungle around you is thick and wet, full of the sounds of chittering animals and the high-pitched drone of insects. The flora and fauna are like nothing you've ever seen before, large and alien in colors and shapes, though they bear no signs of the Cwyld. Flowers the size of a man's head and brightly colored in rainbow hues curl their tendrils invitingly, and giant mosquitoes buzz through the air seeking a meal. You can barely see the glow of the twin moons through the thick canopy above. There are no signs of civilization - at least, not the civilization most will be used to; only the distant sound of the river, compelling you to follow its winding path. But will you go forward, or will you go back?
![]() Rumble in the Jungle Making headway through the jungle at night is a chore. The foliage grows thick and the humid heat is oppressive for even those who enjoy the warmth. There are no clear paths here, no easy way through. The canopy of the ancient trees far, far over your head is just as dense, but the faintest moonlight filters through the holes left by the huge leaves in stippling patterns across the musty forest floor. 'Large' seems to be the theme - lining whatever path you pick your way through, there are pitcher plants massive enough to swallow a grown man, with small animals and giant insects being digested down inside the sticky liquid that fills them. The flowers are as big as a man's head, and come in a rainbow of colors, their venomous tendrils curling toward signs of life. The trunks of some of the trees are as thick as houses, and shade the ground beneath them with leaves like umbrellas. The hand-sized mosquitoes thrive in the sticky heat and if not killed first, can make off with a full pint of blood from an unsuspecting person. At some point in your journey, the ground begins to rumble beneath your feet. The farther you go, the longer you walk, the more signs of life become visible: thick, winding trails of crushed foliage, huge, animalistic footprints in the mud. Luckily, to this world, you are small and insignificant, and may escape the notice of the local Monsters - the massive, prehistoric ancestors of today's Monsters. They seem like giants, colossal Titanoboa Nagas with hollow fangs like swords, towering Fauns with the lower halves of mammoths, sabertooth Turnskins, pterodactyl Harpies with leathery wings. Even the parts of them that resemble humans (and they have far fewer human-like parts than their modern counterparts) are larger than any actual human being. They operate primarily on instinct, made even stronger by the full moons above, and perceive the strange new creatures as threats - or food. Sticking to the river seems safest - at least until you run into megalodon Merrow, singing an alien, but alluring, song to draw in prey, or the apex predator of this prehistoric world - Dragons, bigger and scalier than the ones Mirrorbound may know, stopped to drink at the river. All other Monsters flee from the huge reptiles, lest they become food themselves. Luckily you can defend yourself with your new abilities, or your neat changes - you're small, but not totally helpless. Interesting to note... while all other Monster types are represented, there are no Fae or Chimeras in the Wilde here, and the Vampires are more like huge bat-monsters that traverse the jungle on all fours than humanoid bloodsuckers. |
![]() The Natives Going backward, away from the distant sounds of the sea and against the current of the river, leads you through dense jungle. How long have you traversed the landscape? Hours? Days? Time passes funny in dreams. Eventually the trees thin out, grow taller and less leafy, and the air becomes drier. Instead of loamy soil beneath your feet, you start to feel rocky, harder earth, and spot outcroppings of stone. The sun begins to rise, which makes it easier to spot people on the horizon, a little settlement coming to life in the morning, nestled where the river forks into two. They're much hardier than the familiar people of Aefenglom, sunburned and dressed in natural, rough fabrics. Their homes, if one can call them that, are shoddy little structures made of sticks and leaves and mud, pressed up against the sturdiness of the stone formations. And, when they spot strangers approaching their village, they scramble for their weapons - crude clubs, stone axes, even just large rocks snatched up off the ground. The translation magic works on them, thankfully. Their speech is halted and simple, but they get their point across. Tell them who you are, or they'll beat your brains in. Monsters might get their brains beat in anyway if they aren't careful, even though they're much smaller than the Monsters these humans are used to. And Witches? May the gods help you if you use magic in front of these terrified, unevolved people, lest they mistake you for a Fae (the word is whispered with fear and revulsion in their voices) and swarm you with simple iron tools. If you're an actual Fae, an obvious Fae? They'll whisk their children into their huts protectively and then run you right out of the village. Violently. The truly observant, or those who can see through illusions, among you may notice something strange, though. Some Fae actually seem to live among them, heavily cloaked in natural illusions, with the primitive humans none the wiser. There are just a few, but all of them look young, twelve or thirteen at the oldest, and they are all scared of their secret coming to light. Fae who get caught tend to be burned at the stake around here. |
![]() The Invaders Perhaps you chose to go forward, with the current and toward the distant sound of ocean waves, where the river pours into the sea. More long-time residents of Aefenglom may notice that the shoreline is familiarly-shaped, but wider, bigger, not yet worn down by thousands of years of erosion. There is no bustling Harbor, only the waves crashing on the rocks, small islands dotting the water near the shore. There is no Bright Wall - there is no city, even, only an expanse of beach transitioning gently into an idyllic grove dotted with gauzy, pointed tents, and a beautiful, gilded ship half sunk into the sandy earth. It seems safer than the jungle, at first - until you notice all the Fae. They're more insectoid than the ones many are familiar with, with big, glittering eyes and either bright, jewel-toned wings like dragonflies or butterflies, or delicate, leafy wings in greens and browns. They're also taller than modern, lesser Fae, though not by much, and they're thin and angular, standing on spindly limbs that barely seem able to hold them. Characters receive a warmer welcome here, by the band of true Fae that have made their camp in the grove, though the alien-looking beings have a tendency to treat them like toys, children, or both, cooing over their sizes and their magic. "Look at the little Monsters! Aren't they cute!" "We should make some of our own! And oh, the little humans have magic! Delightful!" It's hard to have a conversation with one - they're condescending at best, and at worst, flit off to another entertainment out of boredom while you're mid-sentence. And entertainments abound in their camp. They're served and tended to like emperors by collared humans - adults and young adults do the heavy labor, including pulling grand little chariots for transportation, though there are some highly-supervised human children running about fetching drinks and fanning their Fae masters with palm leaves. Farther out, a large, deep pit has been dug out of the earth, ringed by a waist-high barrier of logs, a few Fae gathering at the barrier and leaning over, talking in conversational, happy voices. Down below, Chimera gladiators fight for their amusement, while the Fae keep up running commentary, discussing each warrior's chances, new breeding prospects, interesting crossbreeds their fellows have come up with ("She's trying an Arachne and a Turnskin together, how delightful!"). Trying to disrupt the proceedings will only result in the Fae turning their magic on you - illusions and curses, nasty little tricks. Sit down, silly little ones! The fight is just getting good! Or maybe... Maybe they'll toss you into the pit to see what your chances are in battle. |




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Not that it was that far. Poor Mikasa. Poor Sokie too-she's soaking wet thanks to the trip. But once she's up, and done her coughing fit...
Sokie starts laughing.]
Shit! I haven't been pulled under like that in awhile!
[She giggles. Snorts, and coughs again.]
Ow. I seriously got water up my nose. How's your nose Mikasa? Also uh...you still got a...
[She points. Still got some kelp sticking to her pants.]
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Mikasa turns wiping at her face with a sleeve. It was useless, her sleeve was too wet to do anything. It just make her feel better. She blinks at the pointing, following it with pupils that were too large.
Oh, she's just going to grab that and toss the seaweed back into the water.]
At least it's hot enough that we'll dry off soon.
[Not that she was that bothered. The clothes sticking when she moves was more annoying to her. She hadn't even learned a basic clothes rule, don't wear dark colours under white. Cause the sports bra is clearly visible. Not a singular fuck was given.]
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[She's still smiling, even as she starts wading out of the water, clearly comfortable, even as she picks off bits of things-or rather goes over herself to check and see if there's any bits and bobs on her.]
But the salt will make us itchy. If you take off your shirt, I can get it cleaned up pretty quick with a spell or two.
[Mikasa...why do you violate these clothing rules.]
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Mikasa was still occasionally kicking her leg out. Trying to make her pants dry faster. The way how the creases stuck together was more annoying than anything.]
Is that an issue?
[It's a genuine question. Fabric conditioner was not a thing for her.]
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(But it was a lot of fun tbh).]
It is if you don't want a rash. Also, it's a lot more comfortable if you clean it and soften it properly.
[She's already taking off her shirt and pants.]
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But fine. She's unbuttoning and just flinging it over. Possibly aiming at Sokie's head. Mikasa wasn't embarrassed, she'd hung out in the training areas in work out gear enough that this level of undress didn't bother her. She'd gotten used to the occasional stares, comments.
Didn't mean she liked it but...]
If you say so.
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But she catches the shirt, lays it down on a rock, along with her pants too. And Sokie is fit, particularly in the shoulders but...
Seeing the six pack has Sokie double take for a second. Then:]
Did you always have that, or is that new?
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But the question just gets a blink because there's a lot. Some of us didn't have healing abilities. There's some large scars where she's skidded along stone, marks where straps have been for too long, the bandage on her right arm... ]
Huh...What?
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But yeah, while there's impression and scars she's...still...swole.]
The six pack. Though-before I do that-
[She motioned to the bandage,]
Old or new?
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At that point everyone was buff. Even the nerds. But her wrist. She's grabbing that. As if Sokie was even close enough to try and unwrap it. ]
Old.
[Blunt.
Even more than normal. Eren making her show it last time had been uncomfortable. Even more so when people she'd shown had bowed. So she's quickly changing the topic. ]
I train a lot.
[Badly changing the topic. ]
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Well, if you don't want me to take a look at it, I won't.
[Weird. But also...]
I train a lot too, on my downtime. Gotta say, it's impressive.
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[She really didn't get why it was impressive. She'd just put a lot of effort in over the years. Mikasa shrugs lightly. She's going to get burnt at this rate, again-]
Why do you train?
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[Simple answer but...she'll give her some privacy. In the meantime, she'll work on doing those clean, soften, and dry spells on their clothes.]
Meditation. Also, so if someone comes to kill me, I can dodge.
[Is She joking???]
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[The joke
Mikasa's head ]
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[Mikasa...]
If you're worried for me, spar with me sometime. You'll see.
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[She was just selective. ]
Right. Normally I have to train alone...
[She shrugs, not thinking it'll ever happen. ]
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[Mikasa you stick in the mud.]
If we're just playing a game of dodge, you won't have to. But also- I have a partner who's a little taller then you, muscled as all hell.
His name is Asura. And you could train with him without being worried about breaking him. He loves fighting.
[There's something that changes in her voice when she talks about Asura. Something soft, fond. Not just a partner in business, obviously.]
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I can throw people bigger than me... But thanks. I don't think I've met anyone who likes fighting. [She's still not sure what to make of the offer but if it was legit then it could be fun. And useful.
The affection... She's not to sure what to do with that. ]
... I'll try not to hit his face too hard.
[jokes? ]
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[He would. She doesn't get it, but hey, she'll let him have fun. And now he can make a...fist buddy? A fight bro? Fight Bro sounds better.]
It'd be fine if you did. Just don't break your fingers.
[Semi joking!]
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[There was a shrug, but a slight amount of pride in that. There was something funny about that time she chucked Reiner high enough for him to land on Eren. ]
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[She would have loved to see Mikasa throw Reiner like that. It sounds hilarious.]
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[She's done sit ups with broken ribs, please give her a limit.]
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[She's such a party pooper.]
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[She wasn't bragging, just pointing it out.]
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The more you break, the more work you're giving me. Don't make me bubble both of you.
Oh god that typo. I'm sorry
Whoops
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