moustre: (Default)
moustre ([personal profile] moustre) wrote in [community profile] dagung2019-04-17 02:58 pm
Entry tags:

TDM: April

Test Drive: April

    Welcome to [community profile] aefenglom's test drive! All threads can be considered game canon, should you choose to do so; regardless of if you pick specific threads to remain canon to the game, the prompts and test drive itself will be. This will be touched on later in-game, so it's fairly important to note! Aside from that, here are some quick reminders:

    Reserves Open Today! If you're interested in securing a spot, put one in! We accept applications without reserves too, of course. Reserves will expire three days before the end of the application period, on the 28th.
    Applications Open The 24th! These will last until the end of the month, the 30th, with the game formally beginning on May 1st. The application page can be found here.
    • If you have any questions about the game or the world, please refer to the FAQ page; if you still have questions, feel free to ask them! For questions specific to the test drive, please ask them on the appropriate thread.
    • For the purposes of the test drive, your character will have access to all magics taught by the Coven if they're a Witch, and as much of their shifted form as you'd like if they're a Monster. Feel free to play around and experiment with each!
    • Test drive threads can be used as samples for your applications!

    With that taken care of...


You feel like you're floating. Around you, colors and sounds and smells swirl as if trapped in a whirlpool, vibrancy and hue ever shifting. The more you watch them, the less solid they are; they only become clear out of the corner of your eye. The area around you begins to feel more solid as well, until your feet are on the ground, the wind brushes playfully against your face -

and you know one thing, and one thing alone: this is a dream, and an incredibly realistic one at that.


The Tea Party

The air turns a sweeter smell, almost like a bakery; the gentle laughter and chatter of living creatures filters in through leaves that brush against you, hanging from winding vines that hang from above. Flowers in shades of orange and red glow faintly among the greenery, their petals curling in shyly once they're paid attention to. As the area comes more into focus, the shadows of insect-winged forms become clearer, flitting about - talking about some kind of party, about a Queen, about the Courts meeting on neutral ground for the first time in a thousand years.

You're not entirely sure what's going on, and it doesn't seem as if anyone's noticed you've arrived - but three different paths unfurl in your mind's eye, vague in shape and meaning.



A Taste of Faeryland...
Following the voices, you find them: smaller-than-average humanoids with thin limbs, a variety of wings (prismatic butterfly, fuzzy moth, delicate bee - all of it), large, glittering compound eyes, antennas fitting their winged insect-type... Those familiar with the tales of the fae might recognize these Monsters as something similar. They greet you as if you were an old friend regardless of your appearance, inviting you to sit down at the table - which seems to go on forever in the large dining hall-esque canopy of nature they have set up, lined with elegant porcelain tableware and shimmering orbs of magic.

The food is similarly endless, ranging from the familiar to the unusual, and careful observation (or just plain digging in) shows the following effects: breakfast foods make you glow and emit colorful sparks, brunch foods get you floating as if filled with bubbles, lunch foods will make you feel as if you've taken part in happy hour, dinner foods will make you insatiably hungry, and dessert will make you feel as if you should simply stay in Faeryland forever... It's possible to mix and match these with effects, but do be careful.

The creatures present speak in high, lilting voices about nothing in particular at all - if asked anything serious, they merely give the character a curious if disproving look and say it's impolite to speak of politics over a meal. Ask something a little more lighthearted though, and they laugh and still... don't quite answer, patting your hand and asking if you'd like an extra slice of buttered bread and jam. The tables aren't exactly the best place for eavesdropping and learning what's going on, it seems - but there are plenty of exits out of the dining hall. Large, beetle-like Fae stand guard at the entrances of various hallways outside of the hall in the castle though, preventing anyone from entering them. When asked, they simply reply these are to private quarters that ordinary guests aren't allowed into and refuse to budge on the matter.

A Coalition of Interests...
The Seelie and the Unseelie Courts of the Fae - whether you know them or not, evidently it's a big deal that they're meeting tonight. Or over several days and nights; the Fae themselves seem to be in a bit of an argument over how long they actually want to stay in the same company as their counterparts, neutral ground of the Dewaint Forest. Regardless, there are no marked differences between the two physically, and they all speak of a singular Queen heading them; behaviorally, though, that's another thing entirely.

Those of the Seelie Court are quicker to engage in conversation and prefer it one-on-one, hardly allowing a word in edgewise and getting irritated when interrupted; their pranks are usually mildly malicious, with spells causing uncontrollable laughter, color changes, and charms to make the charmee fall in love at first sight with whomever they see first peppering their repertoire. Returning to their good graces is fairly easy - the gift of something pretty as an apology tends to work, but each Fae has their own very particular gift they like. If it's messed up even a little bit, they won't accept it, and will merely play another trick upon the giftee.

Those of the Unseelie Court, meanwhile, are a little harder to talk to; they prefer to prank and trick first to test those they might be interested in as a group, not unlike children trying to get the attention of someone they like by pulling their hair. Their pranks usually range from genuine hurt (such as pulling hair, stinging nettles, or simply beating them with bound vines) to curses (losing one's voice, the head of an ass, or full-scale animal transformations). Withstanding these, or standing up to these Fae, earns as much of their ire as it does their respect - the truly respectful human will be subjected to headpats and collars, like a pet.

A Treacherous Adventure...
As beautiful as it is outside of the main dining hall and newly-grown castle (just for the momentous occasion itself, going by the rumors!), Faeryland as a whole is mired in danger. The wrong step sends one tumbling down a rabbit hole full of interesting sights, landing in a wide field of drooping flowers that snore softly and scream bloodcurdling loud when awoken. No matter how long one walks, discovering both familiar and unfamiliar sights, never ends in finding the castle again. In fact, it's much easier to find yourself accidentally going deeper into the woods. The exceptionally tall trees of the Dewaint Forest show hints of decay and rot, the smell of the dead barely covered by the flowers desperately growing across the blackened bodies of Fae and other animals that wandered too close to the growing infection in the area.

What look like corpses will tremble and rise when they sense someone is close by - their eyes and mouth are pure white, contrasting with the darkness around them, and throughout the shell are cracks of a similarly pulsing whiteness; it smells magical, it feels incredibly heavy and overpowering, and it might just be too powerful for those most sensitive to the corruption and to magic. The shadowy creatures' wings are larger than normal and monstrous, with their bodies held up by the dew-crying flowers that simultaneously hold them back yet sneak their roots closer to grab those who awakened them and drag them closer. Where the monster begins and ends with the corrupted nature it's made its bed in isn't completely clear, but one thing is: it's very, very hungry.

Thankfully, it's a good thing some of you have new abilities at hand, and some of you have a few neat changes to help. Teaming up makes things go quicker, and once defeated, these creatures bleed white magic and disappear in ashy smoke, shell breaking off in bits to reveal a dried-up corpse of a Fae. Nothing else remains, not even a hint to their identity, and the more of these monstrously-turned Monsters characters meet, the bigger and more terrifying they get.
sageprincess: (Kept secrets)

[personal profile] sageprincess 2019-05-14 07:25 pm (UTC)(link)
... Right.

[Zelda exhales, a cleansing sort of breath. She can't deny the wisdom in Akira's advice, even if it something she's not necessarily very good at following in practice. Calm down, breathe, don't imagine into existence more pressure than there really is. This boy seems like a patient sort, if it should turn out that she really can't do this after all.

After spending a few more seconds to clear her head, she turns her attention back to the orb. So if the most straightforward options won't work, what will? What can cause something to appear to break all on it's own? Of all the things, it's the clinking of bubbly champagne flutes that gives her inspiration.

She concentrates, drawing circles in the air with her finger. And gradually as she does, Akira's odd ears might be able to pick up a new and strange ringing noise, like someone running their finger over the edge of a wine glass. The sound increases in pitch and volume, and the orb seems to vibrate slightly with energy-- until finally it shatters, bursting into millions of little sparkles of glittering light. Zelda gasps, a hand lifting to cover her mouth as she does.]


It worked...!

[And no one is more surprised by that fact than Zelda herself, but hopefully it's startled a few others...?]
scaling: (one huge leap for boys.)

[personal profile] scaling 2019-05-15 02:16 am (UTC)(link)
[ It takes the sound grating against his ears for a few moments to even realize what she's aiming for, but once he does, his expression brightens a bit. That's smart. While the ringing is thoroughly unpleasant to these sensitive ears, he can't help the grin that flits across his face when the light finally shatters.

More importantly, it causes a small-scale ruckus. The sound she was generating was starting to irritate a few of the fae closest to the orb; when it suddenly explodes, there are surprised yelps and the buzzing of wings as they move away from the table.

Akira shifts enough to catch the guard in his peripheral. He hesitates, seemingly unsure about leaving his post, before moving towards the table.

And that's their cue to scoot.

He doesn't need to say anything, only shoot a look towards his partner-in-crime before taking a quick but casual steps towards the abandoned entrance to the hallway. ]
sageprincess: (Standing before)

sorry for lateness! rl knocked me out for a bit

[personal profile] sageprincess 2019-05-18 03:29 pm (UTC)(link)
[Zelda spends another second or three watching the resulting commotion in something of a daze, her amazement at actually managing to succeed taking a bit more time to wear off. Her plans usually don't work this well, alright, let her have this.

She's not so unaware that she doesn't catch Akira's glance in her direction, however. As he steps towards the hallway, she quickly trots along afterwards, sparing one last look back towards the mild chaos at the table as they disappear into the corridor. Fingers are being aggressively pointed this way and that, so it seems like they've escaped suspicion for now.]


That was... certainly simpler than I imagined it would be. [She admits once they're safely out of sight, sparing a glance down to the hand she cast the spell with as she does. A statement that applies both to the use of her magic and the level of distraction needed to slip past the guard. There might be a reason for the latter, but admittedly, she finds herself thinking a lot more about the former at the moment.]
scaling: (good water,todd.)

that's perfectly okay!

[personal profile] scaling 2019-05-19 10:13 pm (UTC)(link)
[ Once inside the hallway, Akira shifts closer to the wall and exhales, feeling accomplished. Although… it's not like he did much in this case. It was all her. ]

Nice work. [ He turns from peering back towards the arched entrance of the hallway, ensuring that they're truly out of the proverbial woods, and gives her a smile. ] That was clever.

[ It occurs to Akira then that they seem to have skipped the part where they actually introduce themselves and jumped straight into engaging in risky behavior together. While he definitely doesn't mind the latter part, it's sort of poor manners on his part. ]

Ah… I should've said before. I'm Akira.
sageprincess: (Agreeable natures)

thank!

[personal profile] sageprincess 2019-05-21 07:21 pm (UTC)(link)
[The tips of her long ears go a little pink at the praise, and she opens her mouth to brush it off-- but then the boy goes and introduces himself, now of all times.

She's presented herself as a fairly stoic, calculating woman throughout this whole affair, but that actually gets a little hum of laughter out of her, accompanied by a small, wry smile of her own.]


Zelda. [For once not bothering with the title; he's already heard it, after all.] It is a pleasure to make your acquaintance, Akira. I must thank you for your grounding words there.
scaling: (we should all welcome the predator.)

[personal profile] scaling 2019-05-22 06:43 am (UTC)(link)
[ She's come across as fairly straight-laced so far, so the fact that he seems to have elicited something like a laugh from her is enough to make Akira smile as well. ]

Nice to meet you. [ As for her gratitude, he shrugs a good-natured shoulder. That's a hand he's used to offering and seemed like about the only one he could in the moment. ] And no problem.

[ But now that they're here... He turns his attention to the rest of the hallway, which almost seems to continue indefinitely, the walls dotted with identical doors as they stretch on ahead. ]

Why don't we check this out now?