Entry tags:
December Midmonth
| Midmonth Mod Post: December Hello, Aefenglom! Here's your monthly midmonth mod post. First, as always, some reminders. They're pretty brief this month:
• Our activity check begins on the 25th! While we'll have the requirements on the activity check itself as a reminder, here they are right now so you can start figuring things out: For December only, we are asking for halved AC as our "full" this month: That'd be 5 comments from your character, and no less! While having them between two threads will be acceptable, it's not necessary.Additionally, as we're already into half AC, strikes will not be accepted this month; those with circumstances must come to us before the AC period ends to discuss what can be done, but otherwise we're trusting that everyone can get this meager amount. Inbox threads and personal overflow threads also work - they just have to be from the current month! • The calendar has all these dates as always, so check it out! The Aefenglom Journal Joys on joys! Mischief- and merrymaking are in the air, along with sprigs of holly, mistletoe, and all manner of Turnskin-friendly varieties. We remind the general populace to please not consume the berries, as they are highly poisonous to most species, and to make sure that it remains out of reach of all children and elderly. The storm which settled droves of snow across the city has drawn to a neat close, with all ages enjoying the remnants in the form of snowball fights, snowlptures, and snowcream; the cause is known now to be the unusual sighting of ice pixies celebrating the chill in their own way, and the Coven thanks those who'd brought them forward for investigation, along with the elderly population who told all the tales and more. Now, for a special number: Though unconfirmed as of this moment, sources say that trouble in Dorchacht has settled enough for a message to be tasked through within the coming weeks. We strive to bring you the freshest updates, the most novel of ideas, and will keep the city at large posted regarding our sister city, of whom we have welcomed many into our arms. Stay merry, stay bright, and be sure to act nice for this years' wren! OOC Updates
• We do apologize for any delays on investigation replies. The holidays are a busy time for everyone, us included, and we may take longer to get those responses out. If yours is time-sensitive, please let us know and we'll try to prioritize it! Otherwise, thank you all for understanding that December is a time of many obligations. Feedback We're here again to offer everyone the chance to give some feedback, if there's anything that you've noticed or would like to possibly seem implemented! Talking Points:
• Quests. In general, what kind of quests would you like to see more of? How can we improve with these? What's working, and what isn't? • Plot investigation feedback. We've gotten quite a few good investigations, and honestly it's been fantastic seeing what everyone does with their information. • Events. What type of ones would you like to see, what ones are working, what aren't? • General feelings on: the game, the timing of posts, how events and such are set up, etc. • And more! Tell us what's on your mind. |

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thank you for all that you do!
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We do also accept suggestions for plots and events here if there was anything in particular you'd like to see!
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I had a similar question as the one above me, but as I see you have answered that, I just wanted to pop in and say I'm really excited for plot pans and can't wait to see what you guys have in store!
There was a quest a while back, the one with the cave exploration, that was a lot of fun and gave more of an opportunity for quest-goers to interact with each other and new parts of the world. I'd love to see more of those types of quests every once in a while, or even something similar incorporated into events that allows characters to icly explore new parts of the setting.
Thanks again for all the time and effort you put into this game for your players! I hope you all have a wonderful holiday season! :)
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Also +1 on thanking the mods for everything they do. You guys are awesome, and thank you.
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First off, thank you mods for all your hard work. I am forever grateful to be here in this game, where people are great, the mods are great, and things are chill oocly.
Avi and I were talking last night, and we came up with an idea-basically to consolidate the information that we get every month. Whether it's on investigations, faq questions, quest questions-
That we as players link this information on a info post, make sure that everyone can at least know of it OOC. It's more or less what we did when we were in the Dorchacht investigation post, just more or less on a monthly basis, and possibly a good thing to link to if people are wanting to act or leak the info.
This could be posted by players or by the mods-whichever would suit us better!
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We appreciate everyone for sticking with us and hope you have a wonderful holiday season as well!
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As for the current stuff, I'd say make a compiled post each month at some point (or even just make a post that players can comment to with info they found, to save the mods on some work). That way it's not forgotten about in some far-off info page.
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A permanent post (or multiple monthly posts, if players would prefer that) for players to add to and read each other's comments on seems like the best route for us to go right now, unless there are other suggestions. We love the idea of having things in a central place but at this time, we have to be realistic about how much work we as mods can put into it, so none of the other important things slow to a crawl.
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I personally think permanent posts have a way of getting forgotten about unless it's being regularly pushed, so I'd lean more towards monthly posts if it's feasible. But this isn't an issue I feel strongly about, so I'm not about to heavily push for one format over another.
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speaking from experience! permanent posts where we could comment under headers by topic seems much more easier to manage on the surface, us players can just comment and boom, you have a place for info. i’m doing something similar and quite honestly..... it’s easier to post, sure, but it’s definitely more cluttered and harder to find answers or specific info the bigger the comments run. it’s organized at first but the more I comment the more I have to start a scavenger hunt for one particular investigation, and it’ll just get worse from there. mods, in the end, would have to make an index of info like the ones in the faq, and that just seems as consuming as an extra post to take care of. I haven’t had the chance to change it now because I don’t know what other format to use that’s quick and easy to. probably going to take it to google sheets now that it actually does seem easier.
posts to gather the info on a monthly bases could be formatted like your quest page— monthly, as yuff said, so that people don’t forget there’s actually a post. there could be monthly headers and we could comment to them just to keep track of how much is gathered in a month, but in the end it would all lead to the google spread, for example. other players who have the extra time could even help the people who forgot to post their commented info into the spreadsheet, all of that. the mod team would only have to give us new headers on the dw “reminder” post monthly.
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That said, a player-run project like this however players see fit to run it would be perfectly fine - we'd be happy to toss any links around and help get the word out. Being transparent, we just don't have the time or manpower to make it a large project that we have to keep up with right now.
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If it has to be mod-led, though, it's looking like we'll wind up putting up a permanent post with headers for various topics/locations for players to add to, and linked in the CR memes / midmonth posts (the latter of which we would also be glad to do with a player-run post/spreadsheet). We've discussed it, and adding another monthly post to the checklist, along with keeping up a spreadsheet, is daunting, especially during app months when back-end work increases massively, and during months when a large-scale event is being run - and we do hope to have a few more of those.
If anyone wants to take this on, we do ask that they send us a PM with an outline of how they want to do it and what we can help with, but if it comes down to being mod-led, that's our general idea, in order to keep from piling more work on ourselves that we can't keep up with.
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As for a player run project... I can't say I'm personally interested in doing lore filing, but if there is interest from other players to do that aspect, I could help at least help set up formatting and technical troubleshooting with coding/spreadsheets (though this week would be slow due to traveling/holidays).